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Monday, November 30, 2009

Solo Playtest 6 (Timeshadows)

From 5C (Timeshadows)

Assess henchmen
Round One: Use the same stats for the caravan guards as your henchmen (Con 20, 3+10, 3 armor)

Melee in front of the wagon:
- Garweot gets 16
- Front guard gets 21
-> Garweot takes 5 damage, 3 taken by armor, so damaged for 2 points (Con 18)

Melee behind the wagon:
- Kragn gets 17
- Rear guard gets 26
-> Kragn takes 9, reduced by 3, for 6 damage (Con 14)

(bad rolls for your henchies! sorry!)


In the moments you take to see how the combat fares, the merchant bends and breaks the medallion in half. As you turn your attention back to him, you see him disappear!

Do you...
A) Attack the last position you saw the merchant in
B) Investigate where the merchant disappeared from
C) Join the melee before the wagon
D) Join the melee behind the wagon
E) Ignore everything else, begin to loot the wagon.
X) Something else


Timeshadows said...

D). Help Kragn

Timeshadows said...

D). Help Kragn fight the guards, etc.

Ragnorakk said...

Sorry - been mobbed...