You are transfered to a few guards inside the gate, and walked to the town's center - where stands the Keep, a magnificent fountain of sculpted marble undines, a mausoleum bearing former lords of the Keep, the headsman's block, and behind that, a squat stone building holding trapdoor entry to the prisons.
Inside sits the half-lame jailer, who takes possession of your goods without much thought. Guardsmen keep their short swords hedged at your throat. You judge resistance futile and refrain from it. The jailer looks you over briefly and says to himself "...doubtless Uraja will put your head on my block, if Darhas don't free ya first..." while you are locked into a windowless cell. In the cell is a straw pallet against the wall and an empty basin - and you noticed four other cells down here. The jailer returns slowly to ground level, leaving a guard below with you.
A) Wait to see if anything happens.
B) Plead with the guard.
C) Try to lure the guard close enough for ambush.
D) Investigate your cell.
E) Call out to see if other cells are occupied.
800th Anniversary of the Battle of Dover
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